Understanding Rayfire 1 45

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  • used depth of field and switched cameras.
  • A quick sequence using the
  • Based on Andrew Kramer tutorial - maybe keep it simpler next time (
  • Created this in 3dsMax with the physx +
  • Glass sphere, 153 segments, render time somewhere around 4hrs(my comp went to sleep for 45mins in between) and shit output ...

Detailed Analysis of Rayfire 1 45

like i said, for beginners. so go away you people who are uber leet.. RayFire from Paul Sheehy http://www.paulsheehy3d.blogspot.ie paulsheehy653@gmail.com More

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