Exploring Wave Function Collapse For Infinite Procedural Dungeons

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  • Experience an
  • The
  • Finally got the superpositions to work. All 4 tile orientations are automatically generated. Adjacency constraints are hardcoded as ...
  • In this video I explore the
  • Quick recording of my prototype WFC

In-Depth Information on Wave Function Collapse For Infinite Procedural Dungeons

In this video i create some castles procedurally using the This is the culmination of weeks of hard work on a side project involving A preview of my work for ProcJam2023! I will link in the description when it is done. Hoping to make a little roguelike using this ... http://gigazine.net/news/20181116-infinite-procedurally-generated-city Wave Function Collapse algorithm Review

This talk is from the 2019 Roguelike Celebration - find out more at https://roguelike.club/event2019.html Brian is a developer at ...

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