Exploring 04 Binary Space Partitioning

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Uh this is uh what we're going to be doing is starting a new um new technique today called Another project I did for school. There are no code examples here, but this illustrates the basic concepts behind a first-person 3D ... BSP Edit: I'm aware now that Doom didn't use affine texture mapping. I'm also aware that many of the games following Doom used ...

Binary Space Partitioning

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