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- This is a prototype for a RTS game
- Trying out
- A quick demo of the A*
- http://zantheinvisible.blogspot.com/ This video shows tan A*
- Additional functionality from previous demo. Uses per triangle collision test to select the trees. Sourecode available here.
In-Depth Information on A Pathfinding Example Using Ogre 3d
This is a simple tech demo I made to demonstrate A* This was a 2nd Year university assignment where I was tasked A* Pathfinding Example using Ogre3D Simulation of the A*
It is written in C++ and uses the
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