Exploring About 3d Graphics On The Commodore Plus 4
Exploring About 3d Graphics On The Commodore Plus 4 reveals several interesting facts.
- A small compilation of
- Each first pass shows the standard BASIC fill method, second one is the actual rasterization. Programmed 100% in BASIC 3.5 ...
- Here is a proof of concept of adding the light to the scene. Still 100% BASIC 3.5, DRAW and PAINT commands used. YAPE in ...
- Source Code of the Engine: https://github.com/gpatsos/3DEngine #
- Commodore Plus/4 - 3D in Basic #1
In-Depth Information on About 3d Graphics On The Commodore Plus 4
My nerdy story about my first render of a Death Star and a Space Shuttle in Commodore Basic 3.5 on the In Chapter 7, Using First steps in BASIC (again), running on the YAPE emulator Inspired by https://www.youtube.com/user/GPatsos Music: plrang ... A little update, everything is getting slow at this stage. I'll probably try to convert the line drawing procedure to machine code first ...
The "Enterprise" from Star Trek Rendered on the
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