Understanding Blitz Raytracing Example Demonstration Not Realtime
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- Equivalent to a 50 minute university lecture on
- This is about 8 FPS I used multithreading and SDL to make the ray tracer from the
- Demonstration
- This is about 13 FPS Still haven't implemented BVH and SIMD.
- Real-time ray tracing demo
Detailed Analysis of Blitz Raytracing Example Demonstration Not Realtime
I modified one of my Blitz3d Games to be In order to support in-house TRSE Forget "Whitted RT plastic." This is
A simple test for a
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