Understanding Crosscode Dev Stream Implementing Dungeon Battles

Let's dive into the details surrounding Crosscode Dev Stream Implementing Dungeon Battles. Today we

Key Takeaways about Crosscode Dev Stream Implementing Dungeon Battles

  • We further extended our height map generator to support more complex terrains for
  • We created more pixelart for the new
  • Stefan worked on the quest system and added a new dialog to start quests. --
  • Our new
  • Today we worked on new enemies for the heat

Detailed Analysis of Crosscode Dev Stream Implementing Dungeon Battles

We created a new heat combat art featuring mines and then started drawing some weird stuff featuring Lea, giant robots and cat ... This time we kept working on the So'najiz Temple/Wave This time we worked on the new "Thermo Pole" Puzzle element. With coding and pixelart. At the end we interrupted the

This time we FINALLY finished that exterior map of the So'najiz Temple (Wave

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