Exploring Cs2d Max A Pathfinding

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In-Depth Information on Cs2d Max A Pathfinding

A little demonstration of the A*- Pathfinding if you look closely, mine is even faster in straight line speed...... lua: function ai_update_living(id) if id == 2 then ... Another

I wrote some code that disables 5 areas on a grid every turn (they turn red in this test), and I wanted to make sure no areas ever ...

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