Exploring Cs7055 Real Time Rendering Lab 2
Exploring Cs7055 Real Time Rendering Lab 2 reveals several interesting facts.
- In this assignment, I have implemented cube mapping for reflection and refraction. I use one key to modify Fresnel and chromatic ...
- Video of my results for the first and second
- Reflection Refraction Fresnel (for ratio of reflectance to transmittance) Chromatic Dispersion Environment texture - Cube map ...
- The goal of this assignment is produce three different reflectance model shaders. The shaders in this video are toon shader, ...
- In this
In-Depth Information on Cs7055 Real Time Rendering Lab 2
Lab 2 An example OpenGL application that demonstrates different reflectance models: Blinn-Phong Cel/Toon Cook-Torrance. A short demo of the second This is the second assignment of
Transmittance and Normal Maps.
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