Exploring Cs7055 Real Time Rendering Lab 2

Exploring Cs7055 Real Time Rendering Lab 2 reveals several interesting facts.

  • In this assignment, I have implemented cube mapping for reflection and refraction. I use one key to modify Fresnel and chromatic ...
  • Video of my results for the first and second
  • Reflection Refraction Fresnel (for ratio of reflectance to transmittance) Chromatic Dispersion Environment texture - Cube map ...
  • The goal of this assignment is produce three different reflectance model shaders. The shaders in this video are toon shader, ...
  • In this

In-Depth Information on Cs7055 Real Time Rendering Lab 2

Lab 2 An example OpenGL application that demonstrates different reflectance models: Blinn-Phong Cel/Toon Cook-Torrance. A short demo of the second This is the second assignment of

Transmittance and Normal Maps.

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