Exploring Day 33 Coding A Classic Roguelike In C
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- Working on level transitions. Adding more beasties and equipment to the dungeon. -- Watch live at ...
- Twitch: https://www.twitch.tv/mechasparrow Medium: https://medium.com/@mechasparrow Patreon: ...
- Bug fix stream - making our combat system work a whole lot better.
- Utilizing our full character set to make our gems look like gems! Building out the end game screen, and adding a Hall of Fame.
- Completing our Hall of Fame
In-Depth Information on Day 33 Coding A Classic Roguelike In C
Explained the ASCIIfy algorithm. Added an endgame screen. -- Watch live at https://www.twitch.tv/peteycodes. Laying the foundations for our items system. -- Watch live at https://www.twitch.tv/peteycodes. Sprucing up the launch screen. Transitioning from launch screen to game screen. Starting work on image rendering. -- Watch live ... Building out the items system. Letting players pick items up. -- Watch live at https://www.twitch.tv/peteycodes.
Watch as I struggle to get debugging working with MSVC 2015, and we integrate some console functionality to display characters ...
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