Exploring Day 8 Coding A Classic Roguelike In C
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- Working on level transitions. Adding more beasties and equipment to the dungeon. -- Watch live at ...
- Adding bling to the caverns! There's treasure to be found! -- Watch live at https://www.twitch.tv/peteycodes.
- Fixing our shadowcasting algorithm, so that it actually casts shadows! Building a generic linked list. -- Watch live at ...
- Added a data structure to make getting objects by position more performant. Started work on config file parsing. -- Watch live at ...
- Bug fix stream - making our combat system work a whole lot better.
In-Depth Information on Day 8 Coding A Classic Roguelike In C
Adding rendering for cells that were previously seen but are not currently visible. Starting work on shadowcasting FOV ... Previously streamed on Twitch: https://twitch.tv/ethinethin Continuing work on the shadowcasting FOV algorithm. -- Watch live at https://www.twitch.tv/peteycodes. The source and windows binary can be found on https://github.com/EvgenyDergachev/drought/
Building a level initialization function. Starting to build out an FOV system. -- Watch live at https://www.twitch.tv/peteycodes.
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