Exploring Destructible Buildings In Unity3d

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  • Implemented basic base
  • Destruction script in action for static objects in
  • This package generates a random skyscraper with floors and walls by defining width, height and depth in the GenerateLevel.cs ...
  • KiBallz - destructible terrain in Unity3D
  • Prototype of a game with

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My game is called Lost in The Sand and it's a slow-paced shooter with strategy elements set in a fully modular This was the version 1 of my Possible future game feature.

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