Exploring Devlog 17 Unnamed Prototype Flying Enemy Part 2
Exploring Devlog 17 Unnamed Prototype Flying Enemy Part 2 reveals several interesting facts.
- https://anderon-games.itch.io/
- Blue fireballs are "player" fireballs, orange ones -
- skeletons deal 5 contact damage * when you die, level restarts * skeletons so far are just static hazards.
- Deadly spikes that can kill both you and
- Some progress on
In-Depth Information on Devlog 17 Unnamed Prototype Flying Enemy Part 2
Figured out how to make it move smoothly by player's coordinates. Also this feels like I have to finally make an attack for player in ... Struggling with daily fulltime job and procrastination, but finally managed to start with a new Added in player to Consumes mana and is destroyed upon hitting scenery/
https://anderon-games.itch.io/
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