Exploring Digital Flamethrower Render Test

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  • Fluid Maya Base : 300.
  • The 3d container version of my tlamethrower. I'll appreciate any comment on how to do it better!
  • Flamethrower
  • I downloaded another trial of Maya on another computer so that I could work on this:) Another
  • I modeled and textured a rocket launcher and then turned it into a

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Digital flamethrower This is a Flamethrower this took 4 hours to bake (simulate), and about 6 hours to

Done with FumeFX in 3ds max.

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