Understanding Dragonruby Game Toolkit Performance

Exploring Dragonruby Game Toolkit Performance reveals several interesting facts. Talk given by Amir Rajan at the RUG::B Meetup on February 4th, 2021.

Key Takeaways about Dragonruby Game Toolkit Performance

  • Collision of many sprites. Source code: https://gist.github.com/amirrajan/08d3971613a29b6f322353cc9dc33e89.
  • Side by side comparison of SD, HD, and HighDPI - SD is great for lowrez
  • Demonstration is on a 49" UltraWide Monitor.
  • This is the reveal video for the
  • Scale is a small framework that gives you all the boring stuff when it comes to making

Detailed Analysis of Dragonruby Game Toolkit Performance

Looking for a code focused, cross platform, performant Source code is here: https://gist.github.com/amirrajan/e26fc9de3c20e7c395f6809a9946d1b9#file-unity-cs. A quick introduction of the fundamental primitives within

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