Exploring Gb Studio Test 2

Exploring Gb Studio Test 2 reveals several interesting facts.

  • Looking at collision groups with
  • We are using "Enable Color Mode" and "Tile Priority" to allow our image sprite to move in front and behind objects in our Game ...
  • Indie dev here to help! ⭐My Game https://store.steampowered.com/app/3299850/The_Last_Phoenix/ ▻SAD SLIME GAMES ...
  • We are creating music and adding sound effects to our Game Boy game with
  • I show off how the light source can be set. along with showing off 4 color sprites (also shows how lighting was done) think of the ...

In-Depth Information on Gb Studio Test 2

You need all sprites in the original 4 colours, as shown here: https://www.gbstudio.dev/docs/sprites/ You can re-map those colours ... I re-did the music and environments again. This time, I figured i would write a story as I go if i ever finish this. The game over music ... In this video I create 1024 scenes and find that the ROM size is 1MB. In the video I assume that 2000 scenes would be 2MB, but ... yeah, I made it.

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