Exploring Glsl Shader Optimization 2d Metaballs Codea

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  • Metaballs Shader in Unity
  • Simulating
  • Metaballs
  • Based on the
  • Written with Processing and

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Another approximation using Thanks to the great community ! More info and source: http://twolivesleft.com/ Source OpenGL

Quick idea wrt boolean operations when doing raymarching. Concepts works... now I need to come up with a nice "scene around ...

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