Exploring Half Life Android Jumpbug No Damage

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  • Commonly used trick in Goldsrc speedruns, the main purpose of which is to avoid fall
  • The GoldSrc engine uses two different collision models. In this case the upper collision model is located slightly above the lower ...
  • xash.
  • helps you take
  • Hitbox bug: We can get +y acceleration if we've fallen & boosted yourself up with gauss more, than we did simple gauss boost ...

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I can send tutorials if anyone wants them... Half Life JumpBug If you can't Half Life Jumpbug Series

Took me QUITE some tries.

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