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  • I have converted some C
  • These are the first steps - all you need to get (re?)started is at the dedicated site: http://coppershade.org/articles/More!/Downloads/ ...
  • Following https://www.youtube.com/watch?v=gYRrGTC7GtA to create a raycaster engine for a native
  • I've been able to create a set of small demos to demonstrate sprite and bobs for the
  • The Basics in MUIClass for

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more information at https://blog.alb42.de Source can be found at https://github.com/alb42/ Added network support to not really usable (but also not meant to be, because of the DOS mode char emulation), but shows OK, so we're gearing up to finish the demo. First up is swapping out the logo, and using a macro to save repeated declarations, ...

more on http://blog.alb42.de.

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