Exploring I Made A Better Ray Tracing Engine

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  • Many years of effort and working on my software skills have culminated in this one image. Despite what I say in literally the first 5 ...
  • I tried creating a custom
  • I tried building an offline
  • Online demo: https://github.com/DouglasDwyer/octo-release Additional voxel models: ...
  • For years, the only way to use hardware-accelerated

In-Depth Information on I Made A Better Ray Tracing Engine

Two years ago, I showed you how A simple In today's C++ and GLSL and something presentation, I show raytraced shadows in my minecraft clone sandbox game. This was ... I created

In this video, I discuss the implementation of 3 new data structures I added to my voxel

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