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SEQUENTIAL: Rendering and physics run on the same thread. PARALLEL: Rendering and physics run on different parallel ... jMonkeyEngine Following the tutorial from the
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- Don't mind the low framerate in the video and in the game.. as I said
- For this episode, you will have to watch Getting Started episode 1. The source code used in this application is available at: ...
- jMonkeyEngine3 Beta Release Video, see http://www.
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- http://www.remobjects.com/ Showing off some 3D fun with RemObjects Cooper (Oxygene for Java) and the
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