Exploring Lambda Intermediate Anti Air 01
Let's dive into the details surrounding Lambda Intermediate Anti Air 01.
- 5DD 236B RC 5DD 236C 2DD sj.DD dj.2DD j.214D * 2774 Damage * Requires 50% Heat * Can start with 4DD instead * Can do j.
- 2C j.C j.2C dj.C j.2C j.214D * 2353 Damage * Easier than 6A but has less priority and no invincibility.
- 214D~C Dash 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4153 Damage * Breaks 2 Primers on block ...
- {CH 5D} 236C Dash 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4329 Damage * Can be used as
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In-Depth Information on Lambda Intermediate Anti Air 01
CH 6A 5C x N 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD dj.2DD j.214D * 4329 Damage * 6A has head invincibility, good CH 6A 5C x N 6C 2DD j.DD dj.2DD j.214D * 2725 Damage * 6A has head invincibility, good 6DD 2DD j.DD dj.2DD j.214D * 1939 Damage * Can also be done straight off of 2DD * B+C Dash 6A 6C Dash 2DD 2147D 5DD 6DD 2DD j.DD j.2DD j.214D * 3246 Damage * Does not work in the corner.
In this lecture, we will cover the concepts of
That wraps up our extensive overview of Lambda Intermediate Anti Air 01.