Exploring Monogame Tutorial 025 Player Attributes

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  • Wrapping the Input in it's own object gives more power in the future. Being able to change input with little effort. Have a look at the ...
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  • Using an abstract class to implement the "Update" and "Draw" methods. The button uses an EventHandler to have the "Click" ...
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Github Project: https://github.com/Oyyou/MonoGame_Tutorials Twitter: https://twitter.com/oyyou Patreon: ... We keep a score in the Welcome to In this episode we continue to flesh out the character screen by starting our unit / hero classes, stat packs and

In this video we work with the movement and movement

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