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  • Today, we're going to add an enemy into our game! It still does nothing, but we'll use him to attack the player soon. Transcript: ...
  • Let's fix a few bugs and start introducing the sound!
  • What use is of gold if we cannot level up our characters? Let's introduce unlocking / levelling up for in-game currency!
  • C++
  • Time to implement the stats and make them affect our game! We also need to display them for the player to make his life easier.

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Now we can lose with stype! Adding Time to polish the game! More user feedback: player / enemy blink when they take damage. Transcript: ... First prototype is finally done! We've implemented the logic behind bonus pickups and managed to show the player that he won! Starting to develop effect system: warnings that are going to be shown above the tiles before the enemy strikes there. Transcript: ...

Today we have an important day: we actually get to implement an important

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