Exploring Pixel Perfect Hard Shadows With Vulkan Raytracing

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This is a short demo video showcasing my game's raytraced shadows capability. This is my first ever foray into GPU In this video I talk about accessing barycentric coordinates in the We investigate how a hit is processed through a specific Talkin'

Created by Evan Gray evanpgray.com 2CV Charleston 1986 3D Model by "MaximePages" on SketchFab Garage / Warehouse 3D ...

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