Exploring Playtesting Tiny Combat Arcade
Let's dive into the details surrounding Playtesting Tiny Combat Arcade.
- Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ...
- Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...
- I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a
- First prototype version of the mouse flight controls where the planes follows wherever the camera is pointing. It's working fine in ...
- A brief explanation of this project: It's an ultra-distilled version of
In-Depth Information on Playtesting Tiny Combat Arcade
Check out the game here: https://why485.itch.io/ I try out an in-development demo of I've been working mostly on polish. The gameplay is completely in a vertical slice sense, but there's a lot of quality of life things ... Check out the game here: https://why485.itch.io/
Hey guess what? The demo for
That wraps up our extensive overview of Playtesting Tiny Combat Arcade.