Introduction to Raylib Freebasic Platformer Test
Exploring Raylib Freebasic Platformer Test reveals several interesting facts. Who needs a fansy schmancy game engine? Just let me draw polygons! This was a fun experiment to see if I could make a basic ...
Raylib Freebasic Platformer Test Comprehensive Overview
A 2D Testing Raylib 45 minutes of clip farming and time wasting to give haters some ammo before actually getting into the coding. Yesterday was ...
Testing Raylib
Summary & Highlights for Raylib Freebasic Platformer Test
- A prototype runner game bade using C++ and
- Another
- Both checkings Y and X were needed so the players can go under the object. Next the collision is needed to stop when colliding ...
- Imporved gravity, thanks to chatGPT. And found another ptoblem that if an obstacle is above player's head it can't go under the ...
- Raylib
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