Exploring Real Time Indirect Lighting Using Obscurances

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  • Much prettier...and much higher HW requirements. EDIT: Ooops, forgot to turn down ambient
  • Demonstration of my game engine that computes the dynamic
  • Indirect lighting
  • This is an early tech demo of a work-in-progress method for dynamic radiosity. It's by no means done, but the goal is to have ...
  • My second attempt for implementation of

In-Depth Information on Real Time Indirect Lighting Using Obscurances

http://www.makingartstudios.com This demo presents our implementation of the Real https://www.enviral-design.com/geopix-1-0/geopix-10-install-setup/ I've been rather quiet about this developing feature - the early ... Real

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