Exploring Recursive Lod Planet Rendering Opengl
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- Realtime recursive terrain LOD implemented purely on GPU: Demo
- This is a WIP of my master's thesis project. I've been working on it since approximately 4 months. It features real scale
- Planet Rendering - Wireframe (OpenGL/SDL)
- Prototype
- This is a
In-Depth Information on Recursive Lod Planet Rendering Opengl
The body of the In this demonstration I show the morphing between subdivision levels since I switched to an implementation of the CDLOD ... Maybe someday I'll make trees. I am currently working on a project about
http://hiredk.com/2014/11/15/
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