Exploring Rend2 Sp Pbr Test

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  • I just "converted" the original textures with Bitmap2Material to something
  • Still only with specular reflectance and without diffuse irradiance. Many tanks to Scerendo for his awesome Aayla Secura and ...
  • running @ OpenDF2 Client - added the vanilla alpha fading for force push and pull.
  • Rend2 Multiplayer SJE Test
  • pbr testing pbr test2 MD3 for OpenDF2

In-Depth Information on Rend2 Sp Pbr Test

running the openDF2 client - mixed old jka Thanks to AshuraDX for his Clone. Now with fixed Normalmapping for ghoul2 models. Thx again for the model AshuraDX. implemented the specular component for image based lighting.

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