Introduction to Rust Devblog 169 1

Exploring Rust Devblog 169 1 reveals several interesting facts. Bradley Progress MAURINO BERRY I did a tonne of work on the Bradley this week. Sadly not enough to get it in game. I tightened ...

Rust Devblog 169 1 Comprehensive Overview

Я играю тут: RolePlayRust # Muy buenas gente como cada Jueves aquí tenéis resumido la nueva actualización de Ore Minigame MAURINO BERRY I've finished the first version of the ore gathering minigame I mentioned a few weeks ago.

Bonus in the pinned comment! Base builds & other

Summary & Highlights for Rust Devblog 169 1

  • Barrel Update + Pickup Changes MAURINO BERRY Barrels suck. We know. They were always meant to be a placeholder.
  • Learnable Recoil Patterns (!) MAURINO BERRY Everyone was bitching about how awful recoil was, so I switched it over to use ...
  • MODDED
  • Supply Signal Viewmodel As well as some fixes to the Explosive Charge viewmodel this week, I updated the Supply Signal as ...
  • Auto Turret I've been working on an auto turret, which should help defend your base from offline raiders. As with everything we ...

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