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  • Use code line: _fire = "test_EmptyObjectForFireBig" createVehicle (getPos this); _smoke = "test_EmptyObjectForSmoke" ...
  • Arma 3 Epoch: Smoke Signals
  • Excuse the poor quality.... testing some stuff. pilots view: http://www.youtube.com/watch?v=RZQ_Jxyb6Rs.
  • Quick video demonstration of my IED
  • Currently working on a horror project. It still needs to have some added audiofiles to make it more scary but this is the direction ...

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Arma 3 scripts In this video, I'd like to share about how to create Join us at - www.reddit.com/r/ClearBackblast Leave a comment if you have a question or enjoyed the video! A quick op put ...

Trying out a little solution to a personal frustration of mine - haveing to cycle manually and sequentially to the

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