Understanding Spectrum Next Isometric Sprite Example

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  • Next
  • First of a set of videos that use the Copper to shift the vertical position of a single (invisible) anchor
  • Third of series: Copper shifts the vertical position of a single (invisible) anchor
  • Yet more surprises from Mode 6/7 tile/ula/
  • spectrumnext #zxspectrum #nextbasic This is the 3rd part of things I learned programming in

Detailed Analysis of Spectrum Next Isometric Sprite Example

Written some map tools to generate tiles and map data and though I'd have a go on combining 4 Small 256 sprites on Spectrum Next first quick test with just 256 x 16x16 sprites

I'm working on a custom tilemap engine that will render an arbitrary sized level using a camera based view. I have also built a ...

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