Exploring Tactics Rpg Pathfinding Devlog Etheldia Parasomnia Tower

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  • Hi. Working on cutscenes and vertical navigation in the form of staircases. Developed within Unity.
  • I'm ready to start turning my rogue lite
  • High quality version can be found on my website, at http://www.mephlabs.com/page/tactic_media Excuse the framerate on this ...
  • Find me on Twitter: https://twitter.com/PaddyCake_Games Come join our community: https://discord.gg/5MYHcwZkpc Yes, I'm on ...
  • classic A*

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Etheldia Etheldia Paradoks Astar + avoidance showing the queuing behavior. https://kyih.itch.io/les-entrailles-de-therex.

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