Understanding Tiny Combat Redux Formations And Groups

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Key Takeaways about Tiny Combat Redux Formations And Groups

  • I've actually been working on other stuff (AI refactor) and this is an old video, but the MiG-21 has been added. Model is courtesy of ...
  • Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...
  • Check out the game here: https://why485.itch.io/
  • I've been busy with real life stuff so I haven't been as active. With demo day over and unguided weapons in a good place I've ...
  • Rockets, rocket motors, and the pod launcher are complete for now. While right now it's just launching rockets, this can just as ...

Detailed Analysis of Tiny Combat Redux Formations And Groups

Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ... Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ... This video is just testing out patrols and dogfighting. The AI is pretty dumb fighting each other, but the functionality is all there and ...

Added two mouse control schemes so that there are emergency backups for people without gamepads or unwilling to use a ...

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