Exploring Torque Game Engine Peekarica

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  • Skybox I created in Lightwave 2015. Running in
  • I've never had any real reason to learn a 3D
  • OK..I am trying to develop a simple, FPS, video game using
  • Things are getting a bit more personal. I have some obvious clipping issues to fix up, but other than that, I think it's looking alright.
  • Weapon using player energy instead of ammunition. Resourced for the Open Source MIT Licensed

In-Depth Information on Torque Game Engine Peekarica

Made with The Updated video for enhanced A very very early proof of concept. This video shows my first steps to create a new function based emitter for Torque3D for ...

http://www.garagegames.com/community/resources/view/18457 Object selection created to mimic selection in Action RPGs such ...

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