Understanding Voxel Experiments Block Engine 2019 5
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Key Takeaways about Voxel Experiments Block Engine 2019 5
- Just some
- Changed rendering up quite a bit. Instead of generating all needed faces in preprocessing, i now pass a single vertex ...
- Cranked up the foiliage and reworked the leafs in the trees. I feel it suddenly looks a whole lot more interesting.
- Nothing all too exciting, although i figured i'd share. I have been working on LOD-crack patching which is working allright now ...
- Slightly updated the assets to better show the ray-marching effect.
Detailed Analysis of Voxel Experiments Block Engine 2019 5
Just to show that this thing has not completely gone off my mind yet, a little Actually added some volumes to raymarch in my Better mipmaps to help visualize the scale. They are not yet perfect and will be improved. Also moved towards separate "Islands" ...
Trying out various angles and
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