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  • FullHD, 8xMSAA, 16x Anisotropic Filtering Grid 256x256 vertices for terrain Grid 1024x1024 vertices for
  • gamedev #gameengine #cpp #programming A look at how I added
  • Developed a stylized real-time
  • Effect made using normal mapping, following great tutorial from Yo Frankie! website. Check at ...
  • Video of my master's thesis project carried out at DICE Stockholm during the spring of 2016. Here is a link to the report: ...

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A demo of simple, cheap This video demonstrates the new hey everyone, below is an update from my agentic game This Video might help you to

Master's Thesis project results using the Vulkan API. In this project we try to

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