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- This
- Things are getting a bit more personal. I have some obvious clipping issues to fix up, but other than that, I think it's looking alright.
- This tutorial demonstrates how to automatically generate vertex colors to implement Crysis style
- Torque3D - Translucency Mapping
- some captures taken while running around the Pacific demo of GarageGames latest
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just a This video shows Forester Pro tree with Added Been trying to figure out how to make terrain materials and use all of the terrain tools in
Working a lot better now. Sorted out the majority of the bugs and it can be enabled on a per-object basis. This video showcases ...
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