Exploring Directx 11 Testing A Moving Point Light

Exploring Directx 11 Testing A Moving Point Light reveals several interesting facts.

  • This is an update to my
  • Lights Test
  • [DirectX 11] PBR Lighting
  • Directx11 WIN32 API RESIZE TEST
  • A class assignment from my time at DigiPen to do a deferred

In-Depth Information on Directx 11 Testing A Moving Point Light

DirectX 11 Testing Directx11: Multiple Point Light (Maximum: 4) Using "3D Game Programming With

This is a demonstration of the texturing of a 3D model using

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