Introduction to Directx12 Point Light

Let's dive into the details surrounding Directx12 Point Light. Still getting to grips with

Directx12 Point Light Comprehensive Overview

github : https://github.com/Mari-Jun/DX12_Framework. 512 Animated Characters in DirectX 12 with Lightning Update of my little engine developed with

DirectX 11 - Testing a moving

Summary & Highlights for Directx12 Point Light

  • The first part of the video shows a scene without Tone Mapping, the second part shows the same scene with film tone mapping.
  • Rendering 10.000 Objects with textures and Blinn-Phong
  • https://drive.google.com/file/d/1-GA7AS_PMytFOnU9GmhBbbtuugcggkyf/view?usp=sharing.
  • An experiment on denoising first bounce diffuse
  • 2000+ fps right now on 3080ti at 1080p. Plenty of room to add more effects.

That wraps up our extensive overview of Directx12 Point Light.

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