Exploring More Normal Mapping With Love2d
Exploring More Normal Mapping With Love2d reveals several interesting facts.
- Some 2D
- Not exactly accurate... oh well!
- Normal mapping with love2d part 3: overdone specular
- So much detail from such a (relatively) easy task. This is starting to look borderline professional. All with
- A simple
In-Depth Information on More Normal Mapping With Love2d
Using fragment shaders. Normal mapping with multiple lights in love2d Using Using Pixel Effects (fragment shaders) with the development build of LÖVE 0.8.0.
This was done based on the great sample code here: https://
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