Exploring Pathfinding Experiment Rendered With Opengl
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- A*
- My first C++ project. A*
- Here is a quick snapshot of the
- A* algorithm
- I created a fully 3D world in
In-Depth Information on Pathfinding Experiment Rendered With Opengl
I finally managed to get rid of Pygame. Now everything gets drawn in I had a really busy month visiting family, having them visit me. While on holiday I knuckled down into a* gamedev #indiegame #gameengine #algorithm. Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern
OpenGL
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