Exploring Jitter Physics Demo
Exploring Jitter Physics Demo reveals several interesting facts.
- Cloth simulation in
- Note that the bottleneck here is the graphics card not the cpu.
- This is just a quick update. I did a bunch of work on testing out how easy it would be to integrate a SAT narrow-phase instead of ...
- Softbody/Softbody collison using dynamic aabb hierarchy.
- Video recored with my 3 years old laptop. Stanford Bunny convex hull approximation takes about 50ms.
In-Depth Information on Jitter Physics Demo
Jitter physics demo This is not realtime. 100x100 lattice with cloth selfcollision. Rendered with XNA. Cloth material friction is set to a low value. Here is a quick update showing off the ported Persistent Sap broad-phase added by noone (Thorben Linneweber, creator of Here is another quick
Here is a quick update! Still using speculative contacts, but now with a friction model. I need to hurry up and add some more ...
Stay tuned for more updates related to Jitter Physics Demo.